
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
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Posted - 2012.12.16 23:05:00 -
[1] - Quote
Tech Ohm Eaven wrote:Ydubbs81 RND wrote:Let's discuss
Because what is the point of the proto suit besides the extra slot? I can use a B-series Assault suit and have all that I'll need. Theree needs to be some sort of justification for the proto suit cost. The Bseries is twice as much as the type II yet the VK.1 is more than 4 times the Bseries!
If you've happen to die in a stocked up proto suit more than once, you've already lost money. There has to be an incentive to use it.....cause quite frankly, people see "PRO" and they think he's OP now. But it just offers an extra high and low slot and they die just the same.
There's a difference when you graduate from militia to Type II or Type II to Bseries. But Bseries to Proto is little difference because you can pretty much tango in any situation in a Bseries suit with 3 highs and 2 lows.
I don't know.....what do you guys think? I think the higher the suit is, the more base armor & shields it should have. So, the proto should have more than the Bseries and the Bseries should have more than the Type II HELL NO!!!!!! In Replication when a Heavy had 1500 HP in just armour PLUS whatever plates were stacked on the reaction when turning a corner and seeing a protoheavy was this: RUN!!! if you want to live!! http://www.youtube.com/watch?v=DxgLwrW9h_A
I dunno. Imo, the proto heavy is a little underpowered, in fact even the Advanced are. I could see a prototype variant that sacrifices the 2 extra slots it gets in favor of a ton of extra HP.
Like Tony said, why not mess around with variants? Heck, why do all suit types need to have the same advancement in CPU/PG and slots?
Why not have a scout suit variant with higher run speed per level, and less slots?
Or a Heavy with more slots and armor per level but restricted CPU/PG?
Heck, they could even do this so that once each race gets its own variant of each suit, the different suits have different bonuses per meta level to stats like suggested? The Gallente Heavy gives a faster movement speed and damage resists per level, the Caldari more slots and CPU/PG, the Amaar gets more armor, and the Minmatarr get damage bonuses per level? |